Monday, November 7, 2011

20 years later...

....*record scratches*

"Now, Darkness, the tables have turned.."

Rick James themed playthroughs are (I'm certain.) one of the many ways fans of the original Infinity Blade are keeping occupied as they await another update to what may very well be one of the best iOS games of all time. After all, the game's blend of highly detailed graphics and addictive RPG-styled gameplay would've been something on a console. The fact that it's on a smartphone makes it all the more outstanding, and raises the bar considerably high for a second installment, said to be a flagship title for Apple's new device.

But with an announcement date so close to the release, details have been a bit slim.

Slide to Play has a great Q and A with Donald Mustard, the creative director of Chair Entertainment, talking about just that and more. Along with the trailer we all know and love, there is also some great insight to be had about the sequel, slated to release December 1st. Aside from being a compelling the best reason to upgrade to an iPhone 4s (no Siri, god rays. I'm just saying.) much of the game is still a mystery, but details involving persistent, evolving worlds, story details, and a range of other improvements are discussed in deliciously vague detail.

If you aren't a fan of Infinity Blade yet, here is a great place to start.

Get addicted :)

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